封装输入框样式

This commit is contained in:
XuMin 2025-04-11 09:24:01 +08:00
parent 5c97689e08
commit c7c486348f
427 changed files with 5909 additions and 0 deletions

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<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<!-- 定义默认颜色 -->
<SolidColorBrush x:Key="NormalColor" Color="Transparent"/>
<SolidColorBrush x:Key="HoverColor" Color="#FFEEEEEE"/>
<SolidColorBrush x:Key="PressedColor" Color="#FFDFDFDF"/>
<!-- 封装按钮样式 -->
<Style x:Key="SystemButtonStyle" TargetType="Button">
<!-- 重置关键属性 -->
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderBrush" Value="Transparent"/>
<Setter Property="BorderThickness" Value="0"/>
<Setter Property="Padding" Value="0"/>
<Setter Property="HorizontalContentAlignment" Value="Stretch"/>
<Setter Property="VerticalContentAlignment" Value="Stretch"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<!-- 使用双层布局确保事件穿透 -->
<Grid x:Name="RootGrid"
Background="{TemplateBinding Background}"
SnapsToDevicePixels="True">
<!-- 悬停效果层(必须放在内容层下方) -->
<Border x:Name="HoverLayer"
Background="Transparent"
CornerRadius="4"
Width="{Binding ActualWidth, RelativeSource={RelativeSource AncestorType=Grid}}"
Height="{Binding ActualHeight, RelativeSource={RelativeSource AncestorType=Grid}}"/>
<!-- 内容容器(强制填充布局) -->
<ContentPresenter x:Name="ContentHost"
HorizontalAlignment="Center"
VerticalAlignment="Center"
RecognizesAccessKey="True"/>
</Grid>
<!-- 交互状态管理 -->
<ControlTemplate.Triggers>
<!-- 鼠标悬停 -->
<Trigger Property="IsMouseOver" Value="True">
<Setter TargetName="HoverLayer"
Property="Background"
Value="#20000000"/>
</Trigger>
<!-- 按钮按下 -->
<Trigger Property="IsPressed" Value="True">
<Setter TargetName="HoverLayer"
Property="Background"
Value="#40000000"/>
<Setter TargetName="RootGrid"
Property="RenderTransform">
<Setter.Value>
<ScaleTransform ScaleX="0.95" ScaleY="0.95"/>
</Setter.Value>
</Setter>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
namespace UIStandard.Assets.Styles.Models
{
public class IconTextBox: Control
{
// 定义依赖属性:图标路径、提示文字、输入文本
public static readonly DependencyProperty IconSourceProperty =
DependencyProperty.Register("IconSource", typeof(ImageSource), typeof(IconTextBox));
public static readonly DependencyProperty HintTextProperty =
DependencyProperty.Register("HintText", typeof(string), typeof(IconTextBox));
public static readonly DependencyProperty TextProperty =
DependencyProperty.Register("Text", typeof(string), typeof(IconTextBox));
static IconTextBox()
{
DefaultStyleKeyProperty.OverrideMetadata(
typeof(IconTextBox),
new FrameworkPropertyMetadata(typeof(IconTextBox)));
}
// 属性封装
public ImageSource IconSource
{
get => (ImageSource)GetValue(IconSourceProperty);
set => SetValue(IconSourceProperty, value);
}
public string HintText
{
get => (string)GetValue(HintTextProperty);
set => SetValue(HintTextProperty, value);
}
public string Text
{
get => (string)GetValue(TextProperty);
set => SetValue(TextProperty, value);
}
}
}

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<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:models="clr-namespace:UIStandard.Assets.Styles.Models">
<SolidColorBrush x:Key="TextBox.Static.Border" Color="#FFCED5E1"/>
<SolidColorBrush x:Key="TextBox.MouseOver.Border" Color="#FF7EB4EA"/>
<SolidColorBrush x:Key="TextBox.Focus.Border" Color="#FF2563EB"/>
<FontFamily x:Key="SourceHanSansCNRegular">
/UIStandard.Assets;component/Fonts/SourceHanSansCN-Regular.ttf#思源黑体 CN</FontFamily>
<Style TargetType="{x:Type models:IconTextBox}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type models:IconTextBox}">
<!-- 外层边框(用于悬停和焦点效果) -->
<Border x:Name="Border"
Background="{TemplateBinding Background}" BorderBrush="#FFCED5E1"
BorderThickness="1" Padding="5">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<!-- 图标 -->
<Image x:Name="Icon" Grid.Column="0" Source="{TemplateBinding IconSource}"
Width="20" Height="20" Margin="2,0,5,0" Stretch="Fill"/>
<!-- 竖线 -->
<Rectangle x:Name="VerticalLine" Grid.Column="1" Width="1"
Height="12" Fill="#FFCED5E1" Margin="7,0,5,0"/>
<!-- 提示文字 -->
<TextBlock x:Name="HintTextBlock" Grid.Column="2" FontSize="13"
Text="{TemplateBinding HintText}" Foreground="#FFDADDE2"
VerticalAlignment="Center" Margin="7,0,0,0"
Visibility="Collapsed" FontWeight="Regular"
FontFamily="{StaticResource SourceHanSansCNRegular}"/>
<!-- 输入区域 -->
<TextBox x:Name="PART_TextBox" Grid.Column="2"
Text="{Binding Text, RelativeSource={RelativeSource TemplatedParent}, Mode=TwoWay}"
BorderThickness="0" Background="Transparent"
Foreground="#FF333333" FontSize="13" FontWeight="Regular"
VerticalAlignment="Center" Margin="7,0,0,0"
IsHitTestVisible="True" Focusable="True"
FontFamily="{StaticResource SourceHanSansCNRegular}"/>
</Grid>
</Border>
<!-- 触发器 -->
<ControlTemplate.Triggers>
<!-- 显示提示文字 -->
<Trigger SourceName="PART_TextBox" Property="Text" Value="">
<Setter TargetName="HintTextBlock" Property="Visibility" Value="Visible"/>
</Trigger>
<!-- 鼠标悬停边框颜色 --><!--
<Trigger Property="IsMouseOver" Value="True">
<Setter TargetName="Border" Property="BorderBrush" Value="#0078D4"/>
<Setter TargetName="VerticalLine" Property="Fill" Value="#0078D4"/>
</Trigger>-->
<!-- 焦点时边框颜色 -->
<Trigger Property="IsKeyboardFocusWithin" Value="True">
<Setter TargetName="Border" Property="BorderBrush" Value="#FF2563EB"/>
<!--<Setter TargetName="VerticalLine" Property="Fill" Value="#0078D4"/>-->
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
<ItemGroup>
<Page Update="Styles\ButtonStyle.xaml">
<SubType>Designer</SubType>
</Page>
<Page Update="Styles\TextBoxStyle.xaml">
<SubType>Designer</SubType>
</Page>
</ItemGroup>
</Project>

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{
"runtimeTarget": {
"name": ".NETCoreApp,Version=v8.0",
"signature": ""
},
"compilationOptions": {},
"targets": {
".NETCoreApp,Version=v8.0": {
"UIStandard.Assets/1.0.0": {
"runtime": {
"UIStandard.Assets.dll": {}
}
}
}
},
"libraries": {
"UIStandard.Assets/1.0.0": {
"type": "project",
"serviceable": false,
"sha512": ""
}
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace XamlGeneratedNamespace {
/// <summary>
/// GeneratedInternalTypeHelper
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "8.0.7.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
/// <summary>
/// CreateInstance
/// </summary>
protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
| (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
}
/// <summary>
/// GetPropertyValue
/// </summary>
protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// SetPropertyValue
/// </summary>
protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// CreateDelegate
/// </summary>
protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
| (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
delegateType,
handler}, null)));
}
/// <summary>
/// AddEventHandler
/// </summary>
protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
eventInfo.AddEventHandler(target, handler);
}
}
}

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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace XamlGeneratedNamespace {
/// <summary>
/// GeneratedInternalTypeHelper
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "8.0.7.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
/// <summary>
/// CreateInstance
/// </summary>
protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
| (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
}
/// <summary>
/// GetPropertyValue
/// </summary>
protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// SetPropertyValue
/// </summary>
protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// CreateDelegate
/// </summary>
protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
| (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
delegateType,
handler}, null)));
}
/// <summary>
/// AddEventHandler
/// </summary>
protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
eventInfo.AddEventHandler(target, handler);
}
}
}

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F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\GeneratedInternalTypeHelper.g.cs
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F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\UIStandard.Assets_MarkupCompile.lref
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\Styles\TextBoxStyle.baml
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\UIStandard.Assets.g.resources
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\UIStandard.Assets.GeneratedMSBuildEditorConfig.editorconfig
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\UIStandard.Assets.AssemblyInfoInputs.cache
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\UIStandard.Assets.AssemblyInfo.cs
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\UIStandard.Assets.csproj.CoreCompileInputs.cache
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\UIStandard.Assets.dll
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\refint\UIStandard.Assets.dll
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\UIStandard.Assets.pdb
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\ref\UIStandard.Assets.dll
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\Styles\ButtonStyle.baml

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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

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is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_0to4jiv2_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

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@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

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@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_0uofmfoj_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

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@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

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@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_1nvc15w4_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

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@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

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@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_2l1bety0_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

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@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

View File

@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_3i3dljcn_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

View File

@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

View File

@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_3jebyagu_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

View File

@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

View File

@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

View File

@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_3mq1db2o_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

View File

@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

View File

@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

View File

@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

View File

@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_4bbw4fn5_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

View File

@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

View File

@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

View File

@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_5cliqxdd_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

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@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,20 @@
UIStandard.Assets
library
C#
.cs
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\
UIStandard.Assets
none
false
TRACE;DEBUG;NET;NET8_0;NETCOREAPP
2-1487233593
21141417503
198-635017904
Styles\ButtonStyle.xaml;Styles\TextBoxStyle.xaml;
False

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@ -0,0 +1,20 @@
UIStandard.Assets
1.0.0.0
library
C#
.cs
F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\obj\Debug\net8.0-windows\
UIStandard.Assets
none
false
TRACE;DEBUG;NET;NET8_0;NETCOREAPP
2-1487233593
4388576309
198-635017904
Styles\ButtonStyle.xaml;Styles\TextBoxStyle.xaml;
False

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@ -0,0 +1,4 @@

FF:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\Styles\TextBoxStyle.xaml;;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

View File

@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

View File

@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_adxrjgvz_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

View File

@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

View File

@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

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@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_at25kyzn_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

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// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+e59dbc124fe7fae7f14dd573c0e93ff6a6ce8de8")]
[assembly: System.Reflection.AssemblyProductAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyTitleAttribute("UIStandard.Assets")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

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@ -0,0 +1 @@
a48635b8f90a1943dd8ff2607c8f25a30304d99413a4b43b5e941826e1cc43d8

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@ -0,0 +1,13 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = UIStandard.Assets_bytqw0xr_wpftmp
build_property.ProjectDir = F:\Code\UIStandard\UIStandard\UIStandard\UIStandard.Assets\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

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@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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