143 lines
3.9 KiB
C#
143 lines
3.9 KiB
C#
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using AutomaticApp.Common;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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using static AutomaticApp.Common.Sockets;
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namespace AutomaticApp.Models
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{
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/// <summary>
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/// 客户端
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/// </summary>
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public class ClientModel : NotifyBase
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{
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SocketInfo SI = new SocketInfo();
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public Clinet _client { set; get; } = new Clinet();
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private BeiDouModel BeiDouModel { get; set; } = new BeiDouModel();
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private bool isConnected;
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/// <summary>
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/// Socket通信是否连接
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/// </summary>
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public bool IsConnected
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{
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get { return isConnected; }
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set { isConnected = value; this.DoNotify(); }
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}
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/// <summary>
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/// 打开客户端连接
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/// </summary>
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/// <param name="ip"></param>
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/// <param name="port"></param>
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/// <returns></returns>
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public bool DoConnect(SocketInfo socketInfo)
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{
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//if (!tools.TelnetPort(socketInfo.IP, socketInfo.Port))
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// return false;
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SI.IP = socketInfo.IP;
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SI.Port = socketInfo.Port;
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_client.InitSocket(socketInfo.IP, socketInfo.Port); //初始化设备的IP和端口号
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IsConnected = _client.Connect();
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if (IsConnected)
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{
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_client.pushSockets = ReceiveMess;
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}
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return IsConnected;
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}
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public bool DisConnect()
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{
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_client.Stop();
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IsConnected = false;
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return IsConnected;
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}
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#region Socket通信接收
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private void ReceiveMess(Sockets sks)
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{
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if (sks.ex != null)
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{
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if (sks.ClientDispose == true)
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{
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//由于未知原因引发异常.导致客户端下线. 比如网络故障.或服务器断开连接.
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//SetClientState(string.Format("客户端下线.!异常消息:{0}\r\n", sks.ex));
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}
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else
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{
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//SetClientState(string.Format("异常消息:{0}\r\n", sks.ex));
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}
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//timerConnect.Enabled = true;
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}
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else if (sks.Offset == 0)
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{
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//客户端主动下线
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// SetClientState("客户端下线.!");
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}
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else
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{
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byte[] buffer = new byte[sks.Offset];
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Array.Copy(sks.RecBuffer, buffer, sks.Offset);
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try
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{
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int stationName = 0;
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if (SI.IP == tools.GetAppSetting("PLC_IP1"))
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{
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stationName = 1;
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}
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else if (SI.IP == tools.GetAppSetting("PLC_IP2"))
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{
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stationName = 2;
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}
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BeiDouModel.Data_nr(new List<byte>(buffer), stationName, 1);//1-卫通数据,用于区分
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}
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catch (Exception ex)
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{
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return;
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}
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}
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}
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#endregion
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/// <summary>
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/// 发送消息
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/// </summary>
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public void SendData(byte[] SendData)
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{
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_client.SendData(SendData);
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}
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}
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public class SocketInfo : NotifyBase
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{
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private string ip;
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/// <summary>
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/// IP
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/// </summary>
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public string IP
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{
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get { return ip; }
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set { ip = value; this.DoNotify(); }
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}
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private int port;
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/// <summary>
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/// 端口号
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/// </summary>
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public int Port
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{
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get { return port; }
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set { port = value; this.DoNotify(); }
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}
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}
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}
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