20211124_ZNZT_upperpc/MonitoringTechnology/Common/tools.cs

467 lines
17 KiB
C#
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
namespace MonitoringTechnology.Common
{
public static class tools
{
/// <summary>
/// 获取当前设备的所有端口号
/// </summary>
/// <returns></returns>
public static string[] GetSerialPort()
{
string[] ports = null;
ports = System.IO.Ports.SerialPort.GetPortNames();
return ports;
}
#region PING IP是否ping通
/// <summary>
/// IP地址是否ping通
/// </summary>
/// <param name="strIP">IP地址例如“10.8.2.1”</param>
/// <returns></returns>
public static bool PingIp(string strIP)
{
bool bRet = false;
try
{
Ping pingSend = new Ping();
PingReply reply = pingSend.Send(strIP, 1000);
if (reply.Status == IPStatus.Success)
bRet = true;
}
catch (Exception)
{
bRet = false;
}
return bRet;
}
#endregion
#region
/// <summary>
/// 文件自动保存
/// </summary>
/// <param name="_file_name">文件名称</param>
/// <param name="path">保存路径</param>
/// <param name="logstring">文件内容</param>
public static void AddLgoToTXT(string _file_name, string path, string logstring)
{
//检查是否存在该路径
if (!System.IO.Directory.Exists(path))
{
Directory.CreateDirectory(path);
}
path = path + _file_name;
//检查该路径下是否存在该文件
if (!System.IO.File.Exists(path))
{
FileStream stream = System.IO.File.Create(path);
stream.Close();
stream.Dispose();
}
//[1]创建文件流 文件路径 和枚举类型的文件操作类型
FileStream fs = new FileStream(path, FileMode.Append);
//[2]创建写入器
StreamWriter sw = new StreamWriter(fs);
//[3]以流的方式写入数据
sw.Write(logstring);
//[4]关闭写入器
sw.Close();
//[5]关闭文件流
fs.Close();
}
#endregion
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#region CRC校验
private static readonly byte[] aucCRCHi = {
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40,
0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41,
0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41,
0x00, 0xC1, 0x81, 0x40
};
private static readonly byte[] aucCRCLo = {
0x00, 0xC0, 0xC1, 0x01, 0xC3, 0x03, 0x02, 0xC2, 0xC6, 0x06, 0x07, 0xC7,
0x05, 0xC5, 0xC4, 0x04, 0xCC, 0x0C, 0x0D, 0xCD, 0x0F, 0xCF, 0xCE, 0x0E,
0x0A, 0xCA, 0xCB, 0x0B, 0xC9, 0x09, 0x08, 0xC8, 0xD8, 0x18, 0x19, 0xD9,
0x1B, 0xDB, 0xDA, 0x1A, 0x1E, 0xDE, 0xDF, 0x1F, 0xDD, 0x1D, 0x1C, 0xDC,
0x14, 0xD4, 0xD5, 0x15, 0xD7, 0x17, 0x16, 0xD6, 0xD2, 0x12, 0x13, 0xD3,
0x11, 0xD1, 0xD0, 0x10, 0xF0, 0x30, 0x31, 0xF1, 0x33, 0xF3, 0xF2, 0x32,
0x36, 0xF6, 0xF7, 0x37, 0xF5, 0x35, 0x34, 0xF4, 0x3C, 0xFC, 0xFD, 0x3D,
0xFF, 0x3F, 0x3E, 0xFE, 0xFA, 0x3A, 0x3B, 0xFB, 0x39, 0xF9, 0xF8, 0x38,
0x28, 0xE8, 0xE9, 0x29, 0xEB, 0x2B, 0x2A, 0xEA, 0xEE, 0x2E, 0x2F, 0xEF,
0x2D, 0xED, 0xEC, 0x2C, 0xE4, 0x24, 0x25, 0xE5, 0x27, 0xE7, 0xE6, 0x26,
0x22, 0xE2, 0xE3, 0x23, 0xE1, 0x21, 0x20, 0xE0, 0xA0, 0x60, 0x61, 0xA1,
0x63, 0xA3, 0xA2, 0x62, 0x66, 0xA6, 0xA7, 0x67, 0xA5, 0x65, 0x64, 0xA4,
0x6C, 0xAC, 0xAD, 0x6D, 0xAF, 0x6F, 0x6E, 0xAE, 0xAA, 0x6A, 0x6B, 0xAB,
0x69, 0xA9, 0xA8, 0x68, 0x78, 0xB8, 0xB9, 0x79, 0xBB, 0x7B, 0x7A, 0xBA,
0xBE, 0x7E, 0x7F, 0xBF, 0x7D, 0xBD, 0xBC, 0x7C, 0xB4, 0x74, 0x75, 0xB5,
0x77, 0xB7, 0xB6, 0x76, 0x72, 0xB2, 0xB3, 0x73, 0xB1, 0x71, 0x70, 0xB0,
0x50, 0x90, 0x91, 0x51, 0x93, 0x53, 0x52, 0x92, 0x96, 0x56, 0x57, 0x97,
0x55, 0x95, 0x94, 0x54, 0x9C, 0x5C, 0x5D, 0x9D, 0x5F, 0x9F, 0x9E, 0x5E,
0x5A, 0x9A, 0x9B, 0x5B, 0x99, 0x59, 0x58, 0x98, 0x88, 0x48, 0x49, 0x89,
0x4B, 0x8B, 0x8A, 0x4A, 0x4E, 0x8E, 0x8F, 0x4F, 0x8D, 0x4D, 0x4C, 0x8C,
0x44, 0x84, 0x85, 0x45, 0x87, 0x47, 0x46, 0x86, 0x82, 0x42, 0x43, 0x83,
0x41, 0x81, 0x80, 0x40
};
public static byte[] Crc16(byte[] pucFrame, int usLen)
{
int i = 0;
byte crcHi = 0xFF;
byte crcLo = 0xFF;
UInt16 iIndex = 0x0000;
while (usLen-- > 0)
{
iIndex = (UInt16)(crcLo ^ pucFrame[i++]);
crcLo = (byte)(crcHi ^ aucCRCHi[iIndex]);
crcHi = aucCRCLo[iIndex];
}
return new byte[] { crcLo, crcHi };
}
#endregion
#region 16ASCII
/// <summary>
/// 16进制转字符串ASCII
/// </summary>
/// <param name="hs"></param>
/// <param name="encode"></param>
/// <returns></returns>
public static string HexStringToString(string hs, Encoding encode)
{
StringBuilder strTemp = new StringBuilder();
byte[] b = new byte[hs.Length / 2];
for (int i = 0; i < hs.Length / 2; i++)
{
strTemp.Clear();
strTemp.Append(hs.Substring(i * 2, 2));
b[i] = Convert.ToByte(strTemp.ToString(), 16);
}
return encode.GetString(b);
}
#endregion
#region 162
/// <summary>
/// //16转2方法
/// </summary>
/// <param name="hexString"></param>
/// <returns></returns>
public static string HexString2BinString(string hexString)
{
try
{
string result = string.Empty;
foreach (char c in hexString)
{
int v = Convert.ToInt32(c.ToString(), 16);
int v2 = int.Parse(Convert.ToString(v, 2));
// 去掉格式串中的空格即可去掉每个4位二进制数之间的空格
result += string.Format("{0:d4} ", v2);
}
return result;
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
throw;
}
}
/// <summary>
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/// 将传入的byte数组 从指定位置倒置 -- bytetofloat
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/// </summary>
/// <param name="b"></param>
/// <returns></returns>
public static float bytetofloat(List<byte> b, int start)
{
return BitConverter.ToSingle(new byte[] { b[start + 3], b[start + 2], b[start + 1], b[start] }, 0);
}
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/// <summary>
/// 将传入的byte数组 从指定位置倒置 -- bytetoInt
/// </summary>
/// <param name="b"></param>
/// <returns></returns>
public static int bytetoInt(List<byte> b, int start)
{
return BitConverter.ToInt16(new byte[] {b[start + 1], b[start] }, 0);
}
/// <summary>
/// 将传入的byte数组 从指定位置倒置 -- bytetoUInt
/// </summary>
/// <param name="b"></param>
/// <returns></returns>
public static int bytetoUInt(List<byte> b, int start)
{
return BitConverter.ToUInt16(new byte[] { b[start + 1], b[start] }, 0);
}
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private static int _length = 48;
private static void Add_List(List<string> ts, string new_value)
{
try
{
ts.Add(new_value);
if (ts.Count > _length)
{
ts.RemoveAt(0);
}
}
catch (Exception ex)
{
return;
}
}
#endregion
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/// 16进制原码字符串转字节数组
/// </summary>
/// <param name="hexString">"AABBCC"或"AA BB CC"格式的字符串</param>
/// <returns></returns>
public static byte[] ConvertHexStringToBytes(string hexString)
{
hexString = hexString.Replace(" ", "");
if (hexString.Length % 2 != 0)
{
throw new ArgumentException("参数长度不正确");
}
byte[] returnBytes = new byte[hexString.Length / 2];
for (int i = 0; i < returnBytes.Length; i++)
{
returnBytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
}
return returnBytes;
}
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/// <summary>
/// 字节数组转16进制字符串
/// </summary>
/// <param name="bytes"></param>
/// <returns></returns>
public static string byteToHexStr(byte[] bytes)
{
string returnStr = "";
if (bytes != null)
{
for (int i = 0; i < bytes.Length; i++)
{
returnStr += bytes[i].ToString("X2");
}
}
return returnStr;
}
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public static List<bool> O_C(string o_c)
{
List<bool> result = new List<bool>();
for (int i = 0; i < o_c.Length; i++)
{
if (o_c.Substring(i, 1).Equals("1"))
{
result.Add(true);
}
else
{
result.Add(false);
}
}
return result;
}
#region 16ASI码字符串
/// <summary>
/// 将一条十六进制字符串转换为ASCII
/// </summary>
/// <param name="hexstring">一条十六进制字符串</param>
/// <returns>返回一条ASCII码</returns>
public static string HexStringToASCII(string hexstring)
{
byte[] bt = HexStringToBinary(hexstring);
string lin = "";
for (int i = 0; i < bt.Length; i++)
{
lin = lin + bt[i] + " ";
}
string[] ss = lin.Trim().Split(new char[] { ' ' });
char[] c = new char[ss.Length];
int a;
for (int i = 0; i < c.Length; i++)
{
a = Convert.ToInt32(ss[i]);
c[i] = Convert.ToChar(a);
}
string b = new string(c);
return b;
}
/**/
/// <summary>
/// 16进制字符串转换为二进制数组
/// </summary>
/// <param name="hexstring">用空格切割字符串</param>
/// <returns>返回一个二进制字符串</returns>
public static byte[] HexStringToBinary(string hexstring)
{
string[] tmpary = hexstring.Trim().Split(' ');
byte[] buff = new byte[tmpary.Length];
for (int i = 0; i < buff.Length; i++)
{
buff[i] = Convert.ToByte(tmpary[i], 16);
}
return buff;
}
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/// <summary>
/// 计算时间差
/// </summary>
/// <param name="t">时间1</param>
/// <param name="t2">时间2</param>
/// <returns>返回值:时间差(毫秒为单位)</returns>
public static long TimeDiff(DateTime t, DateTime t2)
{
long lReturn = -1;
System.TimeSpan NowValue = new TimeSpan(t.Ticks);
System.TimeSpan TimeValue = new TimeSpan(t2.Ticks);
System.TimeSpan DateDiff = TimeSpan.Zero;
try
{
//计算时间差
//DateDiff = TimeValue.Subtract(NowValue).Duration();
DateDiff = TimeValue.Subtract(NowValue);
int hours = DateDiff.Hours;
int minutes = DateDiff.Minutes;
int seconds = DateDiff.Seconds;
int milliseconds = DateDiff.Milliseconds;
string TimeDiff = hours.ToString() + ":"
+ minutes.ToString() + ":"
+ seconds.ToString() + "."
+ milliseconds.ToString();
//是否比现在的时间小,如果小就设置成第二天再启动,否则当天启动
if (hours <= 0 && minutes <= 0 && seconds <= 0 && milliseconds <= 0)
hours += 24;
lReturn = hours * 3600 * 1000
+ minutes * 60 * 1000
+ seconds * 1000
+ milliseconds;
}
catch (Exception e)
{
throw new Exception(e.Message);
}
return lReturn;
}
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#endregion
#region
private static Configuration config = System.Configuration.ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None);
/// <summary>
/// 获取配置文件
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static string GetAppSetting(string key)
{
if (ConfigurationManager.AppSettings.AllKeys.Contains(key))
{
string value = config.AppSettings.Settings[key].Value;
return value;
}
else
{
return null;
}
}
/// <summary>
/// 更新配置文件信息
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
public static void UpdateAppSettings(string key, string value)
{
if (ConfigurationManager.AppSettings.AllKeys.Contains(key))
{
config.AppSettings.Settings[key].Value = value;
config.Save(ConfigurationSaveMode.Modified);
ConfigurationManager.RefreshSection("appSettings");//刷新数据
}
else
{
Console.WriteLine("当前节点不存在!");
}
}
#endregion
#region
/// <summary>
///设置线程工作的空间
/// </summary>
/// <param name="process">线程</param>
/// <param name="minSize">最小空间</param>
/// <param name="maxSize">最大空间</param>
/// <returns></returns>
[System.Runtime.InteropServices.DllImportAttribute("kernel32.dll", EntryPoint = "SetProcessWorkingSetSize", ExactSpelling = true, CharSet = System.Runtime.InteropServices.CharSet.Ansi, SetLastError = true)]
private static extern int SetProcessWorkingSetSize(IntPtr process, int minimumWorkingSetSize, int maximumWorkingSetSize);
public static void ClearMemory(object o)
{
GC.Collect();
GC.SuppressFinalize(o);
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
{
SetProcessWorkingSetSize(System.Diagnostics.Process.GetCurrentProcess().Handle, -1, -1);
}
}
#endregion
}
}