20240815_FJEQ_upperpc_seabed/FujianEarthquake_seabed_UI/FujianEarthquake/Common/DataLimited.cs

179 lines
4.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FujianEarthquake.Common
{
public class DataLimited
{
/// <summary>
/// 岸基站电压下限
/// </summary>
public static int VolCurCollectorVoltageMin = 200;
/// <summary>
/// 岸基站电压上限
/// </summary>
public static int VolCurCollectorVoltageMax = 240;
/// <summary>
/// 岸基站电流下限
/// </summary>
public static int VolCurCollectorCurrentMin = 0;
/// <summary>
/// 岸基站电流上限
/// </summary>
public static int VolCurCollectorCurrentMax = 5;
/// <summary>
/// 下位机温度下限
/// </summary>
public static int LowerComputerTemperatureMin = 0;
/// <summary>
/// 下位机温度上限
/// </summary>
public static int LowerComputerTemperatureMax = 50;
/// <summary>
/// 下位机湿度下限
/// </summary>
public static int LowerComputerHumidityMin = 0;
/// <summary>
/// 下位机湿度上限
/// </summary>
public static int LowerComputerHumidityMax = 60;
/// <summary>
/// 下位机角度X下限
/// </summary>
public static int LowerComputerGestureXMin = -20;
/// <summary>
/// 下位机角度X上限
/// </summary>
public static int LowerComputerGestureXMax = 20;
/// <summary>
/// 下位机角度Y下限
/// </summary>
public static int LowerComputerGestureYMin = -20;
/// <summary>
/// 下位机角度Y上限
/// </summary>
public static int LowerComputerGestureYMax = 20;
/// <summary>
/// 下位机角度Z下限
/// </summary>
public static int LowerComputerGestureZMin = -20;
/// <summary>
/// 下位机角度Z上限
/// </summary>
public static int LowerComputerGestureZMax = 20;
/// <summary>
/// 地震仪电压下限
/// </summary>
public static int SeismographVoltageMin = 10;
/// <summary>
/// 地震仪电压上限
/// </summary>
public static int SeismographVoltageMax = 14;
/// <summary>
/// 地震仪电流下限
/// </summary>
public static int SeismographCurrentMin = 0;
/// <summary>
/// 地震仪电流上限
/// </summary>
public static int SeismographCurrentMax = 5;
/// <summary>
/// 摄像电压下限
/// </summary>
public static int VideoromagnetismVoltageMin = 10;
/// <summary>
/// 摄像电压上限
/// </summary>
public static int VideoromagnetismVoltageMax = 12;
/// <summary>
/// 摄像电流下限
/// </summary>
public static int VideoromagnetismCurrentMin = 0;
/// <summary>
/// 摄像电流上限
/// </summary>
public static int VideoromagnetismCurrentMax = 5;
/// <summary>
/// 地震仪2角度X上限
/// </summary>
public static int BackupSeisGestureXMax = 20;
/// <summary>
/// 地震仪2角度X下限
/// </summary>
public static int BackupSeisGestureXMin = -20;
/// <summary>
/// 地震仪2角度Y下限
/// </summary>
public static int BackupSeisGestureYMin = -20;
/// <summary>
/// 地震仪2角度Y上限
/// </summary>
public static int BackupSeisGestureYMax = 20;
/// <summary>
/// 地震仪2角度Z下限
/// </summary>
public static int BackupSeisGestureZMin = -20;
/// <summary>
/// 地震仪2角度Z上限
/// </summary>
public static int BackupSeisGestureZMax = 20;
}
}