using FujianEarthquake.Common;
using FujianEarthquake.Models.ProtocolAnalyseModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FujianEarthquake.Models.CommModels
{
public class ClientModel : NotifyBase
{
SocketInfo SI = new SocketInfo();
//岸基站数据解析
private ShoreBaseStationModel volCurCollectorModel { get; set; } = new ShoreBaseStationModel();
SocketHelper.TcpClients client = new SocketHelper.TcpClients();
private bool isConnected;
///
/// Socket通信是否连接
///
public bool IsConnected
{
get { return isConnected; }
set { isConnected = value; DoNotify(); }
}
///
/// 打开客户端连接
///
///
///
///
public bool DoConnect(SocketInfo socketInfo)
{
//if (!tools.TelnetPort(socketInfo.IP, socketInfo.Port))
// return false;
SI.IP = socketInfo.IP;
SI.Port = socketInfo.Port;
client.InitSocket(socketInfo.IP, socketInfo.Port); //初始化设备的IP和端口号
IsConnected = client.Start();
if (IsConnected)
{
SocketHelper.pushSockets = new SocketHelper.PushSockets(ReceiveMess);
//tools.Logging("连接客户端成功,IP:" + socketInfo.IP + "端口号:" + socketInfo.Port);
//开始进行心跳包检查
//将是否接收到心跳包判断位 置于false
IsReturnMsg = DateTime.Now;
//检测当前连接状态
//CheckConnect();
}
else
{
//tools.Logging("连接客户端失败,IP:" + socketInfo.IP + "端口号:" + socketInfo.Port);
}
return IsConnected;
}
public bool DisConnect()
{
client.Stop();
IsConnected = false;
return IsConnected;
}
private void ReceiveMess(SocketHelper.Sockets sks)
{
if (sks.ex != null)
{
if (sks.ClientDispose == true)
{
//由于未知原因引发异常.导致客户端下线. 比如网络故障.或服务器断开连接.
//SetClientState(string.Format("客户端下线.!异常消息:{0}\r\n", sks.ex));
IsConnected = false;
client.Stop();
}
}
else if (sks.Offset == 0)
{
//客户端主动下线
// SetClientState("客户端下线.!");
IsConnected = false;
client.Stop();
}
else
{
byte[] buffer = new byte[sks.Offset];
Array.Copy(sks.RecBuffer, buffer, sks.Offset);
try
{
if (SI.IP == Tools.GetAppSetting("SYZ_Client_IP1") && SI.Port == int.Parse(Tools.GetAppSetting("SYZ_Client_Port1")))
{
volCurCollectorModel.ParsingData(new List(buffer));
}
}
catch (Exception ex)
{
Console.WriteLine("ReceiveMessError:" + ex.ToString());
return;
}
}
}
///
/// 发送消息
///
public bool SendMessage(byte[] SendData)
{
return client.SendData(SendData);
}
//用于记录心跳包的返回时间
public DateTime IsReturnMsg = DateTime.Now;
//用于记录当前是否在检查连接状态 初始值为false
bool IsCheckConnect = false;
///
/// 用于检查当前连接状态
///
private async void CheckConnect()
{
await Task.Run(() =>
{
//将检查连接状态置为开
IsCheckConnect = true;
//连接成功等待10秒后 发送心跳包
Thread.Sleep(10000);
//tools.Logging("开始发送心跳包");
while ((DateTime.Now - IsReturnMsg).TotalSeconds < 150)
{
//发送一次Get
SendMessage(new byte[] { (byte)'G', (byte)'E', (byte)'T' });
//tools.Logging("发送一次心跳包GET,上一次收到心跳包的时间差为" + (System.DateTime.Now - IsReturnMsg).TotalSeconds + "秒");
//等待30秒钟
Thread.Sleep(30000);
}
//tools.Logging("心跳包超时,主动断开链接,停止发送心跳包GET");
//先断开链接
DisConnect();
IsConnected = false;
//等待2秒钟
Thread.Sleep(2000);
//tools.Logging("心跳包超时,开始初始化并重新链接!");
//重新链接
while (!DoConnect(SI))
{
//tools.Logging("心跳包超时,重新链接失败!");
Thread.Sleep(30000);
IsConnected = false;
}
//tools.Logging("心跳包超时,重新链接成功!");
IsConnected = true;
});
}
}
public class SocketInfo : NotifyBase
{
private string ip;
///
/// IP
///
public string IP
{
get { return ip; }
set { ip = value; DoNotify(); }
}
private int port;
///
/// 端口号
///
public int Port
{
get { return port; }
set { port = value; DoNotify(); }
}
}
}