新增程序:
1 用于监测江苏地震上位机软件的运行情况,在端口占用和程序异常崩溃的情况下,重新启动上位机软件;
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25
MonitoringProgram/MonitoringProgram.sln
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25
MonitoringProgram/MonitoringProgram.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.5.33627.172
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonitoringProgram", "MonitoringProgram\MonitoringProgram.csproj", "{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {05158ADA-BBD5-4562-BAE4-52B1E3DEA037}
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EndGlobalSection
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EndGlobal
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6
MonitoringProgram/MonitoringProgram/App.config
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6
MonitoringProgram/MonitoringProgram/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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55
MonitoringProgram/MonitoringProgram/Form1.Designer.cs
generated
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55
MonitoringProgram/MonitoringProgram/Form1.Designer.cs
generated
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namespace MonitoringProgram
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{
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partial class Form1
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows 窗体设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.timerCheckProcessState = new System.Windows.Forms.Timer(this.components);
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this.SuspendLayout();
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//
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// timerCheckProcessState
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//
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this.timerCheckProcessState.Tick += new System.EventHandler(this.timerCheckProcessState_Tick);
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Name = "Form1";
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this.Text = "Form1";
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Timer timerCheckProcessState;
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}
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}
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191
MonitoringProgram/MonitoringProgram/Form1.cs
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191
MonitoringProgram/MonitoringProgram/Form1.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Diagnostics;
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using System.Drawing;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Net;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
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namespace MonitoringProgram
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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this.ShowInTaskbar = false;//任务栏中显示标志
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this.Visible = false;//可视化属性
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this.Width = 0; this.Height = 0;//设置没有高度和宽度
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this.Left = -10000; this.Top = -10000;//宽高属性窗口位置放置到桌面界面外
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this.Opacity = 0;//最重要的一个属性 不透明度
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Process[] process = Process.GetProcessesByName("JiangsuEarthquake");
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if (process.Length == 0)
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{
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bool isUse = PortInUse(8899)|| PortInUse(8896);
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Console.WriteLine("端口占用情况:" + isUse.ToString());
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if (isUse)
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{
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//端口被占用
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portInUseTime++;
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}
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else
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{
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var target = Process.Start(exePath, "auto");
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targetProcessId = target.Id;
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}
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}
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else
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{
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targetProcessId = process[0].Id;
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}
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Console.WriteLine(targetProcessId);
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//定时监测exe的运行状态
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timerCheckProcessState.Interval = 60 * 1000;
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timerCheckProcessState.Enabled = true;
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timerCheckProcessState.Start();
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}
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//PID
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int targetProcessId = 0;
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string exePath = "F:\\Code\\JSEQ\\20240301_JSEQ_upperpc1\\JiangsuEarthquakeNow\\JiangsuEarthquake\\bin\\Debug\\net6.0-windows\\JiangsuEarthquake.exe";
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int portInUseTime = 0;
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//判断端口是否被占用
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public static bool PortInUse(int port)
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{
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bool inUse = false;
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IPGlobalProperties ipProperties = IPGlobalProperties.GetIPGlobalProperties();
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IPEndPoint[] ipEndPoints = ipProperties.GetActiveTcpListeners();
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foreach (IPEndPoint endPoint in ipEndPoints)
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{
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if (endPoint.Port == port)
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{
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inUse = true;
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break;
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}
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}
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return inUse; // 返回true说明端口被占用
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}
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/// <summary>
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/// 判断指定进程状态(是否正常运行)
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/// </summary>
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/// <param name="p"></param>
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/// <returns>
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/// 进程状态正常:true
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/// 进程卡死:false
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/// </returns>
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public bool checkProcess(Process p)
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{
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//判断进程是否响应(进程是否整体卡死)
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if (p.Responding)
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{
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//指定进程的总线程数
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int thSumCount = p.Threads.Count;
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//指定进程的无响应线程数
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int suspendCount = 0;
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foreach (ProcessThread t in p.Threads)
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{
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//进程处于等待状态
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if (t.ThreadState == System.Diagnostics.ThreadState.Wait)
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{
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//等待原因为挂起
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if (t.WaitReason == ThreadWaitReason.Suspended)
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suspendCount++;
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}
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}
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//除了一个异常报错的对话框线程,其他线程都挂起了,说明进程已经卡死
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if (thSumCount > 1 && thSumCount == suspendCount + 1)
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{
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//PLogger.Info("target thread(" + thSumCount + "/" + suspendCount + ") is Responding");
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return false;
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}
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//进程及其中线程响应中
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return true;
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}
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else
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{
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return false;
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}
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}
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private void timerCheckProcessState_Tick(object sender, EventArgs e)
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{
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Process[] process = null;
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try
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{
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// 获取指定ID的进程
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//process = Process.GetProcessById(targetProcessId);
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process = Process.GetProcessesByName("JiangsuEarthquake");
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}
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catch (Exception ex)
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{
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Console.WriteLine("GetProcessByIdError:" + ex.Message);
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}
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try
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{
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if (process == null || process.Length == 0)
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{
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Console.WriteLine("进程不存在或已退出,开始监测端口是否被占用!");
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bool isUse = PortInUse(8899) || PortInUse(8896);
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Console.WriteLine("端口占用情况:" + isUse.ToString());
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if (isUse)
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{
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//端口被占用
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portInUseTime++;
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if (portInUseTime > 4)
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{
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//重启工控机,30s后重启
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Process.Start("shutdown", "/r /t 30"); // 参数 /r 的意思是要重新启动计算机
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}
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}
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else
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{
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//端口未被占用
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portInUseTime = 0;
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// 进程不存在 已退出 ,需要重启
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// 重启代码
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var target = Process.Start(exePath, "auto");
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targetProcessId = target.Id;
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}
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}
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else if (checkProcess(process[0]) == false)
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{
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Console.WriteLine("进程卡死,30后重启计算机!");
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//进程卡死
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process[0].Kill();
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//重启工控机,30s后重启
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Process.Start("shutdown", "/r /t 30"); // 参数 /r 的意思是要重新启动计算机
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}
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else
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{
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Console.WriteLine("进程继续运行!");
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine("CheckProcessStateError:" + ex.Message);
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}
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}
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}
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}
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123
MonitoringProgram/MonitoringProgram/Form1.resx
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123
MonitoringProgram/MonitoringProgram/Form1.resx
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<?xml version="1.0" encoding="utf-8"?>
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|
<root>
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||||||
|
<!--
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|
Microsoft ResX Schema
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|
|
||||||
|
Version 2.0
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|
|
||||||
|
The primary goals of this format is to allow a simple XML format
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|
that is mostly human readable. The generation and parsing of the
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|
various data types are done through the TypeConverter classes
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|
associated with the data types.
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|
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||||||
|
Example:
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||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
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||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
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|
<resheader name="version">2.0</resheader>
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|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
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||||||
|
</data>
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||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
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||||||
|
</data>
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||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="timerCheckProcessState.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
||||||
83
MonitoringProgram/MonitoringProgram/MonitoringProgram.csproj
Normal file
83
MonitoringProgram/MonitoringProgram/MonitoringProgram.csproj
Normal file
@ -0,0 +1,83 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}</ProjectGuid>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<RootNamespace>MonitoringProgram</RootNamespace>
|
||||||
|
<AssemblyName>MonitoringProgram</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
<Deterministic>true</Deterministic>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Deployment" />
|
||||||
|
<Reference Include="System.Drawing" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Windows.Forms" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Form1.cs">
|
||||||
|
<SubType>Form</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Form1.Designer.cs">
|
||||||
|
<DependentUpon>Form1.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<EmbeddedResource Include="Form1.resx">
|
||||||
|
<DependentUpon>Form1.cs</DependentUpon>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<EmbeddedResource Include="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<Compile Include="Properties\Resources.Designer.cs">
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<None Include="Properties\Settings.settings">
|
||||||
|
<Generator>SettingsSingleFileGenerator</Generator>
|
||||||
|
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||||
|
</None>
|
||||||
|
<Compile Include="Properties\Settings.Designer.cs">
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Settings.settings</DependentUpon>
|
||||||
|
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="App.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
||||||
34
MonitoringProgram/MonitoringProgram/Program.cs
Normal file
34
MonitoringProgram/MonitoringProgram/Program.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace MonitoringProgram
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 应用程序的主入口点。
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
Application.EnableVisualStyles();
|
||||||
|
Application.SetCompatibleTextRenderingDefault(false);
|
||||||
|
Process[] proccess = Process.GetProcesses();//获取所有进程
|
||||||
|
string strCaCuProcessName = "MonitoringProgram";//当前程序名
|
||||||
|
foreach (var pr in proccess)
|
||||||
|
{
|
||||||
|
if (pr.ProcessName == strCaCuProcessName && pr.Id != Process.GetCurrentProcess().Id)
|
||||||
|
{
|
||||||
|
//当前程序名相等且进程ID不一致,不加进程ID程序起不来(这时候程序已经运行着)
|
||||||
|
Environment.Exit(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Application.Run(new Form1());
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,36 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// 有关程序集的一般信息由以下
|
||||||
|
// 控制。更改这些特性值可修改
|
||||||
|
// 与程序集关联的信息。
|
||||||
|
[assembly: AssemblyTitle("MonitoringProgram")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("MonitoringProgram")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2023")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||||
|
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||||
|
//请将此类型的 ComVisible 特性设置为 true。
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||||
|
[assembly: Guid("5c9a40be-56f7-45ae-9c94-38b133baeaca")]
|
||||||
|
|
||||||
|
// 程序集的版本信息由下列四个值组成:
|
||||||
|
//
|
||||||
|
// 主版本
|
||||||
|
// 次版本
|
||||||
|
// 生成号
|
||||||
|
// 修订号
|
||||||
|
//
|
||||||
|
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||||
|
//通过使用 "*",如下所示:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||||
71
MonitoringProgram/MonitoringProgram/Properties/Resources.Designer.cs
generated
Normal file
71
MonitoringProgram/MonitoringProgram/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// 此代码由工具生成。
|
||||||
|
// 运行时版本: 4.0.30319.42000
|
||||||
|
//
|
||||||
|
// 对此文件的更改可能导致不正确的行为,如果
|
||||||
|
// 重新生成代码,则所做更改将丢失。
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace MonitoringProgram.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 强类型资源类,用于查找本地化字符串等。
|
||||||
|
/// </summary>
|
||||||
|
// 此类是由 StronglyTypedResourceBuilder
|
||||||
|
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||||
|
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||||
|
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources
|
||||||
|
{
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if ((resourceMan == null))
|
||||||
|
{
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MonitoringProgram.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||||
|
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
117
MonitoringProgram/MonitoringProgram/Properties/Resources.resx
Normal file
117
MonitoringProgram/MonitoringProgram/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
||||||
30
MonitoringProgram/MonitoringProgram/Properties/Settings.Designer.cs
generated
Normal file
30
MonitoringProgram/MonitoringProgram/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace MonitoringProgram.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||||
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||||
|
{
|
||||||
|
|
||||||
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
|
public static Settings Default
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return defaultInstance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
<?xml version='1.0' encoding='utf-8'?>
|
||||||
|
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||||
|
<Profiles>
|
||||||
|
<Profile Name="(Default)" />
|
||||||
|
</Profiles>
|
||||||
|
<Settings />
|
||||||
|
</SettingsFile>
|
||||||
Loading…
Reference in New Issue
Block a user