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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.33627.172
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonitoringProgram", "MonitoringProgram\MonitoringProgram.csproj", "{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {05158ADA-BBD5-4562-BAE4-52B1E3DEA037}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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namespace MonitoringProgram
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.timerCheckProcessState = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// timerCheckProcessState
//
this.timerCheckProcessState.Tick += new System.EventHandler(this.timerCheckProcessState_Tick);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer timerCheckProcessState;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Net.NetworkInformation;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace MonitoringProgram
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
this.ShowInTaskbar = false;//任务栏中显示标志
this.Visible = false;//可视化属性
this.Width = 0; this.Height = 0;//设置没有高度和宽度
this.Left = -10000; this.Top = -10000;//宽高属性窗口位置放置到桌面界面外
this.Opacity = 0;//最重要的一个属性 不透明度
Process[] process = Process.GetProcessesByName("ZTTMS_Manage_yibayiyi_20230320");
if (process.Length == 0)
{
bool isUse = PortInUse(55000);
Console.WriteLine("端口占用情况:" + isUse.ToString());
if (isUse)
{
//端口被占用
portInUseTime++;
}
else
{
var target = Process.Start(exePath, "auto");
targetProcessId = target.Id;
}
}
else
{
targetProcessId = process[0].Id;
}
Console.WriteLine(targetProcessId);
//定时监测exe的运行状态
timerCheckProcessState.Interval = 60 * 1000;
timerCheckProcessState.Enabled = true;
timerCheckProcessState.Start();
}
//PID
int targetProcessId = 0;
string exePath = "F:\\Code\\yibayiyi\\20230201_1811_upperpc\\ZTTMS_Manage_yibayiyi_KeepaliveTest3_GKJ_V1.2\\ZTTMS_Manage_yibayiyi_20230320\\bin\\Debug\\ZTTMS_Manage_yibayiyi_20230320.exe";
int portInUseTime = 0;
//判断端口是否被占用
public static bool PortInUse(int port)
{
bool inUse = false;
IPGlobalProperties ipProperties = IPGlobalProperties.GetIPGlobalProperties();
IPEndPoint[] ipEndPoints = ipProperties.GetActiveTcpListeners();
foreach (IPEndPoint endPoint in ipEndPoints)
{
if (endPoint.Port == port)
{
inUse = true;
break;
}
}
return inUse; // 返回true说明端口被占用
}
/// <summary>
/// 判断指定进程状态(是否正常运行)
/// </summary>
/// <param name="p"></param>
/// <returns>
/// 进程状态正常true
/// 进程卡死false
/// </returns>
public bool checkProcess(Process p)
{
//判断进程是否响应(进程是否整体卡死)
if (p.Responding)
{
//指定进程的总线程数
int thSumCount = p.Threads.Count;
//指定进程的无响应线程数
int suspendCount = 0;
foreach (ProcessThread t in p.Threads)
{
//进程处于等待状态
if (t.ThreadState == System.Diagnostics.ThreadState.Wait)
{
//等待原因为挂起
if (t.WaitReason == ThreadWaitReason.Suspended)
suspendCount++;
}
}
//除了一个异常报错的对话框线程,其他线程都挂起了,说明进程已经卡死
if (thSumCount > 1 && thSumCount == suspendCount + 1)
{
//PLogger.Info("target thread(" + thSumCount + "/" + suspendCount + ") is Responding");
return false;
}
//进程及其中线程响应中
return true;
}
else
{
return false;
}
}
private void timerCheckProcessState_Tick(object sender, EventArgs e)
{
Process[] process = null;
try
{
// 获取指定ID的进程
//process = Process.GetProcessById(targetProcessId);
process = Process.GetProcessesByName("ZTTMS_Manage_yibayiyi_20230320");
}
catch (Exception ex)
{
Console.WriteLine("GetProcessByIdError:" + ex.Message);
}
try
{
if (process == null || process.Length == 0)
{
Console.WriteLine("进程不存在或已退出,开始监测端口是否被占用!");
bool isUse = PortInUse(55000);
Console.WriteLine("端口占用情况:" + isUse.ToString());
if (isUse)
{
//端口被占用
portInUseTime++;
if (portInUseTime > 4)
{
//重启工控机30s后重启
Process.Start("shutdown", "/r /t 30"); // 参数 /r 的意思是要重新启动计算机
}
}
else
{
//端口未被占用
portInUseTime = 0;
// 进程不存在 已退出 ,需要重启
// 重启代码
var target = Process.Start(exePath, "auto");
targetProcessId = target.Id;
}
}
else if (checkProcess(process[0]) == false)
{
Console.WriteLine("进程卡死30后重启计算机");
//进程卡死
process[0].Kill();
//重启工控机30s后重启
Process.Start("shutdown", "/r /t 30"); // 参数 /r 的意思是要重新启动计算机
}
else
{
Console.WriteLine("进程继续运行!");
}
}
catch (Exception ex)
{
Console.WriteLine("CheckProcessStateError:" + ex.Message);
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
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</xsd:complexType>
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<metadata name="timerCheckProcessState.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{5C9A40BE-56F7-45AE-9C94-38B133BAEACA}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>MonitoringProgram</RootNamespace>
<AssemblyName>MonitoringProgram</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MonitoringProgram
{
internal static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Process[] proccess = Process.GetProcesses();//获取所有进程
string strCaCuProcessName = "MonitoringProgram";//当前程序名
foreach (var pr in proccess)
{
if (pr.ProcessName == strCaCuProcessName && pr.Id != Process.GetCurrentProcess().Id)
{
//当前程序名相等且进程ID不一致不加进程ID程序起不来这时候程序已经运行着
Environment.Exit(0);
}
}
Application.Run(new Form1());
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("MonitoringProgram")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MonitoringProgram")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("5c9a40be-56f7-45ae-9c94-38b133baeaca")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 4.0.30319.42000
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,则所做更改将丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace MonitoringProgram.Properties
{
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MonitoringProgram.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:element name="assembly">
<xsd:complexType>
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<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,30 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MonitoringProgram.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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@ -1,4 +0,0 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]

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8069502011d0681850e57a53d5a1673222f430a6

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F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\bin\Debug\MonitoringProgram.exe.config
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\bin\Debug\MonitoringProgram.exe
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\bin\Debug\MonitoringProgram.pdb
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.csproj.AssemblyReference.cache
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.csproj.SuggestedBindingRedirects.cache
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.Properties.Resources.resources
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.csproj.GenerateResource.cache
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.csproj.CoreCompileInputs.cache
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.exe
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.pdb
F:\Code\yibayiyi\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.Form1.resources
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\bin\Debug\MonitoringProgram.exe.config
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\bin\Debug\MonitoringProgram.exe
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\bin\Debug\MonitoringProgram.pdb
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.csproj.AssemblyReference.cache
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.csproj.SuggestedBindingRedirects.cache
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.Form1.resources
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.Properties.Resources.resources
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.csproj.GenerateResource.cache
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.csproj.CoreCompileInputs.cache
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.exe
F:\Code\yibayiyi\20230201_1811_upperpc_Monitor\MonitoringProgram\MonitoringProgram\obj\Debug\MonitoringProgram.pdb