namespace Nanji_Island
{
partial class UIControl_HBGK
{
///
/// 必需的设计器变量。
///
private System.ComponentModel.IContainer components = null;
///
/// 清理所有正在使用的资源。
///
/// 如果应释放托管资源,为 true;否则为 false。
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region 组件设计器生成的代码
///
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
///
private void InitializeComponent()
{
this.VideoPanel = new System.Windows.Forms.Panel();
this.SuspendLayout();
//
// VideoPanel
//
this.VideoPanel.BackColor = System.Drawing.SystemColors.Desktop;
this.VideoPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.VideoPanel.Location = new System.Drawing.Point(0, 0);
this.VideoPanel.Name = "VideoPanel";
this.VideoPanel.Size = new System.Drawing.Size(562, 469);
this.VideoPanel.TabIndex = 2;
this.VideoPanel.Paint += new System.Windows.Forms.PaintEventHandler(this.VideoPanel_Paint);
//
// UIControl_HBGK
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.VideoPanel);
this.Name = "UIControl_HBGK";
this.Size = new System.Drawing.Size(562, 469);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel VideoPanel;
}
}