namespace Nanji_Island { partial class UIControl_HBGK { /// /// 必需的设计器变量。 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region 组件设计器生成的代码 /// /// 设计器支持所需的方法 - 不要 /// 使用代码编辑器修改此方法的内容。 /// private void InitializeComponent() { this.VideoPanel = new System.Windows.Forms.Panel(); this.SuspendLayout(); // // VideoPanel // this.VideoPanel.BackColor = System.Drawing.SystemColors.Desktop; this.VideoPanel.Dock = System.Windows.Forms.DockStyle.Fill; this.VideoPanel.Location = new System.Drawing.Point(0, 0); this.VideoPanel.Name = "VideoPanel"; this.VideoPanel.Size = new System.Drawing.Size(562, 469); this.VideoPanel.TabIndex = 2; this.VideoPanel.Paint += new System.Windows.Forms.PaintEventHandler(this.VideoPanel_Paint); // // UIControl_HBGK // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.VideoPanel); this.Name = "UIControl_HBGK"; this.Size = new System.Drawing.Size(562, 469); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Panel VideoPanel; } }