0230204_FZLH_upperpc/fuqing/Nanji_Island/UIControl_HBGK.Designer.cs

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C#
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2023-07-26 01:26:19 +00:00
namespace Nanji_Island
{
partial class UIControl_HBGK
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.VideoPanel = new System.Windows.Forms.Panel();
this.SuspendLayout();
//
// VideoPanel
//
this.VideoPanel.BackColor = System.Drawing.SystemColors.Desktop;
this.VideoPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.VideoPanel.Location = new System.Drawing.Point(0, 0);
this.VideoPanel.Name = "VideoPanel";
this.VideoPanel.Size = new System.Drawing.Size(562, 469);
this.VideoPanel.TabIndex = 2;
this.VideoPanel.Paint += new System.Windows.Forms.PaintEventHandler(this.VideoPanel_Paint);
//
// UIControl_HBGK
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.VideoPanel);
this.Name = "UIControl_HBGK";
this.Size = new System.Drawing.Size(562, 469);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel VideoPanel;
}
}