using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _20230724_MBJC_upperpc { //角度 public class Single : NotifyBase { private float rotate_X = -90; public float Rotate_X { get { return rotate_X; } set { rotate_X = value; this.DoNotify(); } } private float rotate_Y = -90; public float Rotate_Y { get { return rotate_Y; } set { rotate_Y = value; this.DoNotify(); } } private float rotate_Z; public float Rotate_Z { get { return rotate_Z; } set { rotate_Z = value; this.DoNotify(); } } } }